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Paladin

Human - Paladin

Only one of the Knights who carries the True Faith in his soul is capable of becoming a Paladin. Using Divine powers, Paladins can heal their wounds and consecrate weapons and armor. This makes them indispensable assistants in the fight against the Undead. Thanks to their strong armor, Paladins can easily withstand a hail of enemy blows, and they use a shield not only for protection, but also to stun the enemy.
Preferred armor types: Heavy armor
Preferred weapon types: One-handed weapon, shield
Party role: Protection
STR: 40
CON: 43
DEX: 30
INT: 21
MEN: 25
WIT: 11
Skill Skill type: Range Cast time Reuse MP SP
Level 40
Aggression Aggression 13
Aggression 13
Active / Physical
Can be enchanted
Cast range: 600
Hit time: 16777215
Reuse 5000
Power: 3953
MP consume: 0
HP consume: 0
Min. level: 40

Uses 3953 Power to provoke an enemy to attack.

Active 600 16777215 5000 0 10000
Aggression Aggression 14
Aggression 14
Active / Physical
Can be enchanted
Cast range: 600
Hit time: 16777215
Reuse 5000
Power: 4058
MP consume: 0
HP consume: 0
Min. level: 40

Uses 4058 Power to provoke an enemy to attack.

Active 600 16777215 5000 0 10000
Aggression Aggression 15
Aggression 15
Active / Physical
Can be enchanted
Cast range: 600
Hit time: 16777215
Reuse 5000
Power: 4165
MP consume: 0
HP consume: 0
Min. level: 40

Uses 4165 Power to provoke an enemy to attack.

Active 600 16777215 5000 0 10000
Aura of Hate Aura of Hate 1
Aura of Hate 1
Active / Physical
Can be enchanted
Hit time: 16777215
Reuse 40000
Power: 3594
MP consume: 50
HP consume: 0
Min. level: 40

Uses 3594 Power to provoke nearby enemies to attack.

Active 16777215 40000 50 10000
Aura of Hate Aura of Hate 2
Aura of Hate 2
Active / Physical
Can be enchanted
Hit time: 16777215
Reuse 40000
Power: 3690
MP consume: 51
HP consume: 0
Min. level: 40

Uses 3690 Power to provoke nearby enemies to attack.

Active 16777215 40000 51 10000
Aura of Hate Aura of Hate 3
Aura of Hate 3
Active / Physical
Can be enchanted
Hit time: 16777215
Reuse 40000
Power: 3787
MP consume: 53
HP consume: 0
Min. level: 40

Uses 3787 Power to provoke nearby enemies to attack.

Active 16777215 40000 53 10000
Divine Armor Divine Armor 1
Divine Armor 1
Active / Magic
Hit time: 0
Reuse 0
Power: 0
MP consume: 7
HP consume: 6
Min. level: 40

Increases one's resistance to dark magic attacks.

Active 0 0 7 30000
Divine Blessing Divine Blessing 1
Divine Blessing 1
Active / Magic
Can be enchanted
Cast range: 600
Hit time: 16777215
Reuse 2500
Power: 236
MP consume: 115
HP consume: 1
Min. level: 40

Restores the target's HP using 236 Power.

Active 600 16777215 2500 115 10000
Divine Blessing Divine Blessing 2
Divine Blessing 2
Active / Magic
Can be enchanted
Cast range: 600
Hit time: 16777215
Reuse 2500
Power: 245
MP consume: 119
HP consume: 1
Min. level: 40

Restores the target's HP using 245 Power.

Active 600 16777215 2500 119 10000
Divine Blessing Divine Blessing 3
Divine Blessing 3
Active / Magic
Can be enchanted
Cast range: 600
Hit time: 16777215
Reuse 2500
Power: 254
MP consume: 122
HP consume: 1
Min. level: 40

Restores the target's HP using 254 Power.

Active 600 16777215 2500 122 10000
Heavy Armor Mastery Heavy Armor Mastery 16
Heavy Armor Mastery 16
Passive / Magic
Can be enchanted
Min. level: 40

P. Def. increases by 54.6 and received critical damage decreases by 25% when heavy armor is equipped.

Passive 10000
Heavy Armor Mastery Heavy Armor Mastery 17
Heavy Armor Mastery 17
Passive / Magic
Can be enchanted
Min. level: 40

P. Def. increases by 57.1 and received critical damage decreases by 25% when heavy armor is equipped.

Passive 10000
Heavy Armor Mastery Heavy Armor Mastery 18
Heavy Armor Mastery 18
Passive / Magic
Can be enchanted
Min. level: 40

P. Def. increases by 59.5 and received critical damage decreases by 25% when heavy armor is equipped.

Passive 10000
M. Def. M. Def. 15
M. Def. 15
Passive / Magic
Can be enchanted
Min. level: 40

M. Def. increases by 40 and resistance to damage magic increases by 5%.

Passive 10000
M. Def. M. Def. 16
M. Def. 16
Passive / Magic
Can be enchanted
Min. level: 40

M. Def. increases by 42 and resistance to damage magic increases by 5%.

Passive 10000
M. Def. M. Def. 17
M. Def. 17
Passive / Magic
Can be enchanted
Min. level: 40

M. Def. increases by 43 and resistance to damage magic increases by 5%.

Passive 10000
Majesty Majesty 2
Majesty 2
Active / Magic
Can be enchanted
Hit time: 16777215
Reuse 2500
Power: 0
MP consume: 18
HP consume: 2
Min. level: 40

Increases P. Def. by 11% for 5 minutes and decreases evasion by 4.

Active 16777215 2500 18 30000
Remedy Remedy 1
Remedy 1
Active / Magic
Hit time: 16777215
Reuse 1000
Power: 0
MP consume: 35
HP consume: 1
Min. level: 40

Cures minor bleeding.

Active 16777215 1000 35 30000
Shield Mastery Shield Mastery 3
Shield Mastery 3
Passive / Magic
Can be enchanted
Min. level: 40

Shield defense increases by 50% and defense rate increases by 85%. P. Def. additionally increases by 10% when heavy armor is equipped.

Passive 30000
Shield Strike Shield Strike 1
Shield Strike 1
Passive / Physical

Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

Passive 30000
Shield Stun Shield Stun 16
Shield Stun 16
Active / Magic
Can be enchanted
Cast range: 40
Hit time: 16777215
Reuse 3000
Power: 0
MP consume: 18
HP consume: 3
Min. level: 40

Stuns an enemy for 9 seconds. Requires a shield.

Active 40 16777215 3000 18 10000
Shield Stun Shield Stun 17
Shield Stun 17
Active / Magic
Can be enchanted
Cast range: 40
Hit time: 16777215
Reuse 3000
Power: 0
MP consume: 19
HP consume: 3
Min. level: 40

Stuns an enemy for 9 seconds. Requires a shield.

Active 40 16777215 3000 19 10000
Shield Stun Shield Stun 18
Shield Stun 18
Active / Magic
Can be enchanted
Cast range: 40
Hit time: 16777215
Reuse 3000
Power: 0
MP consume: 19
HP consume: 3
Min. level: 40

Stuns an enemy for 9 seconds. Requires a shield.

Active 40 16777215 3000 19 10000
Sword/Blunt Weapon Mastery Sword/Blunt Weapon Mastery 9
Sword/Blunt Weapon Mastery 9
Passive / Magic
Can be enchanted
Min. level: 40

Increases P. Atk. by 13 when using a sword or blunt weapon.

Passive 10000
Sword/Blunt Weapon Mastery Sword/Blunt Weapon Mastery 10
Sword/Blunt Weapon Mastery 10
Passive / Magic
Can be enchanted
Min. level: 40

Increases P. Atk. by 14 when using a sword or blunt weapon.

Passive 10000
Sword/Blunt Weapon Mastery Sword/Blunt Weapon Mastery 11
Sword/Blunt Weapon Mastery 11
Passive / Magic
Can be enchanted
Min. level: 40

Increases P. Atk. by 15.1 when using a sword or blunt weapon.

Passive 10000
Vanguard Vanguard 1
Vanguard 1
Active / Magic
Hit time: 16777215
Reuse 7500
Power: 0
MP consume: 31
HP consume: 7
Min. level: 43

Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but shield defense is decreased.

Active 16777215 7500 31 30000
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